Eligibility: To enter the Defender of Starhaven Tournament the
fighter must be:
1. An authorized light weapons fighter in at least single
epee rapier with a valid authorization card or complete copy of authorization
paperwork at the time of registration for the tournament. (Out of kingdom
authorization cards are acceptable if they are valid and the fighter has
recently moved into the shire from outside of Trimaris)
2. A resident in the Shire of Starhaven
3. Must have a device for display between rounds of
combat (see Device Rules below)
4. Must have a consort present at the tournament.
5. Must NOT be a Don, Donna, Warder or other SCA Rapier
equivalent
6. Must not be the current Defender of Starhaven
Format
1. The Defender of Starhaven Tournament is set up to
closely match the rules and operation of the Champion of Starhaven Tournament.
2. Each contender for Defender will present themselves,
their consorts and a retinue in the Processional at the start of the
Tournament. Retinues for the processional must be the minimum of the fighter
and their consort with a maximum of 10 additional retainers
3. Fighting will consist of a series of combat
rounds. The rounds are as follows :
a. Standard round robin each fighter will fight every
other fighter. Each pair of combatants
will determine by agreement the types of weapons to be used for each
round. Schlager may be used if both are
authorized and properly equipped for it. If no agreement can be reached, the
fighters will use single epee.
b. Melee all fighters will fight against each other in
a melee round. Each fighter may choose
their weapons style (except schlager). No rubber-band guns or other projectile
weapons will be used.
c. Defenders Choice: The current Defender will be
allowed to come up with their own round of fighting, subject to the final
approval of the seneschal. This part of
the vent must remain in full compliance with all SCA and Kingdom fighter rules.
NOTE
For 2006, the Defenders Choice
round will consist of a Tavern Brawl.
The rules for this round are as follows :
1. The round will be a melee.
2. Each fighter will be required to provide a defensive
secondary that is non-weapon, non-buckler something that would be found in a
tavern (i.e. cane, scabbard, rubber chicken, wooden stool, wooden or metal
tankard, pitcher, or other item of feast gear, etc). These items will be scattered around the
field.
3. Each fighter will begin the round seated in a chair,
with weapons either in a scabbard or in their belts.
4. At the command of lay on, each fighter will stand up
from their seat, obtain a defensive item, and then and only then, draw their
weapon.
5. The winner of the round is the last person standing.
6. Three rounds of this fight will be conducted, with one
point going to the winner of each round.
Selection of the Defender of
Starhaven
1. The fighter with the most points will be declared the
Defender of Starhaven.
2. Points will be awarded for placing in the round robin
combat round 3 points for first, 2 points for second, one point for third
3. One point will be awarded to the winner of the melee
round.
4. Points will be awarded in the Defenders Choice round
as specified in the rules of that round.
5. In the event of a tie, the fighters will face each
other in a best 2 / 3, with single epee, to determine the winner.
Device Rules
1. The device used for display between rounds should be
constructed of a rigid material and be approximately 8 inches wide by 12 inches
tall.
2. The device should bear the Arms of the fighter, or of
their consort. In the event the fighter
does not have a device passed by the College of Heralds, the fighter may
present an un-passed device as long as it is not known to belong to another
person and does not conflict with another fighter entered in the tournament
Fighters
should remember that these devices represent them, and no
small pride should be taken in the construction and
display of said devices